Ravenwing get a bonus in Devastator Doctrine, normal infantry get a bonus in the Tactical Doctrine and Deathwing Infantry/Dreadnoughts gain a bonus in the Assault Doctrine. Their Super Doctrine, though, is quite different.
This means you can take large squads - can be useful for maxing the effectiveness of certain Strats. You also automatically pass Combat Attrition tests. So if you like Devastators etc you are in the right Chapter. The Dark Angels’ Chapter Tactic Grim Resolve favours standing still – you get a +1 to hit when you do not move. Full credit to those who contribute! Tiers can be fun to discuss, but new players should take all this with a grain of salt. While I play DA regularly and take them to local tourneys, I don’t claim to be a tactical genius! I will update the rankings based on input from the community (curated?) and observations from the meta. The Spoiler has a list of DA units, focused on those unique to the DA but not ignoring standard SM units that either form an important part of a DA list or behave differently when DA. The Dark Angels ( DA) play much like other Space Marines ( SM), sharing baseline stats, units, strats and weapons. It is not meant to be a complaint department about GW balance/prices/lore/nutrional values. The aim of this thread is to provide new players considering starting a Dark Angels ( DA) force a one-stop shop to see the basics and give a place for DA players to share experience.